


Distinguishing between one-button and two-button clicks. As you probably already know, the ActionListener interface defines an abstract method, called processAction (ActionEvent event). Distinguishing between one-button and two-button clicks – with faster, reliable release. ASP.NET MVC Registration form with Validation.Resolve Ambiguous Controller Error by routes.Controlling Session Behavior in Asp.Net MVC4.How to Enable and Disable. 09.15ControllerMate (part 14 of 14): Mouse Reloaded.
#CONTROLLERMATE TWO BUTTON ONE ACTION MAC OS X#
05.05Instaling Krusader orthodox file manager on Mac OS X Mountain Lion.Software RAID 6 on Debian Etch Micro-HOWTO.RAID10 and Bootcamp on Mac Pro using ODD SATA port.Programing Mac Mouse (keyboard, joystick) with ControllerMate (and no coding).

Configuring Debian Linux on SLUG (NSLU2).With this last improvement we can move on to the ultimate mouse configuration (or is it a pair of pedals in your case?) You may not care now, but wait till your script goes horribly wrong simply because while engaging two buttons you have also selected something with your mouse! If you are aware of it, it could be a very useful feature. The original solution for distinguishing between one-button and two-button clicks relied on time delay to manage the release of the modifier. When you click the button, both actions will be called. Implement your two actions and you are done. I left the Funk tune active here as a reminder that Button #1 still registers when you are going for a two-button press. From the Storyboard you can simply cntrl drag from your button to your View Controller. It is not acting as a modifier any longer. Here when Button #1 is OFF, it is instantly OFF.
#CONTROLLERMATE TWO BUTTON ONE ACTION HOW TO#
If you do not get it right, or if your dexterity varies when you are tired, you need a better, faster, more reliable solution: The goal of this example is to demonstrate how to enable or disable various portions of ControllerMates programming using building blocks. The original solution for distinguishing between one-button and two-button clicks relied on time delay to manage the release of the modifier. For the full table of contents go here or here. This is part thirteen in a series of posts. Important: I strongly recommend that for the duration of this adventure you find and connect an extra mouse to your Mac – that way even if you mis-configure your target device you will still have full control. I am endeavoring to save some time for those who have read it and now are eager to get things done. Note: this is not a substitute for the original and most excellent ControllerMate tutorial. Distinguishing between one-button and two-button clicks – with faster, reliable release.
